gm_construct 2022 – Update!

Ok, after a while, of slow work I’ve published a new update to my gm_construct map!

  • + Added some more setdressing.
  • + Added Nav Mesh [I hope it works].
  • + Added Mossman Companion Doll.
  • + Updated one of the towers textures [This still needs work]
  • + Updated Textures on many faces.
  • + Basic 3d skybox [for now]
  • + 4k Compile

Known Bugs

  • Some cubemaps are still broken
  • Still need to fix some lighting bugs
  • Textures need to be done on the towers.

Screenshots!

Kenshi – Review

I started to play Kenshi after binge-watching Ambiguousamphibians’ Torsolo Series on the game, never really thought I’d enjoy it myself, so I purchased it and had a huge blast I know I’m late to the party, but I still had fun, made my own basic mod too, modding the game is quite simple too.

I’m hoping to be sinking more and more hours into the game, and of course, will be doing the same when Kenshi 2 comes around.

Screenshots: Check my Steam Profile for more soon

Steam Review Link: https://steamcommunity.com/id/PatrickJr/recommended/233860

gm_construct_2022 – 12th Feb

I’m working on a version of gm_construct that’s updated for s&box, but much will have changed mainly from the og gm_construct, I’ll be updating textures and what not, I’m sure many people have done this already, but I wanted to do my own version of gm_construct

Here’s some VERY WIP Shots:

It’ll be uploaded to s&box in due time.

Flats Final

I think it’s time for me to finish my first map and call it completed, sb_flats was my first ever Source 2 Map created for s&box using Hammer 2, The full change log is here:

29/7/21

  • Optimized Map – Thank you QuackCocaine#9365
  • Changed Textures on the platform

26/7/21

  • Added Tree and some Decor
  • Moved and added more player spawns

7/7/21

  • 4k compile

6/7/21:

  • Updated Skybox
  • Updated Grass
  • Added platform
  • 2k compile

23/4/21

  • Updated Custom Texture

23/4/21

  • Updated Sun to be white instead of blue

24/4/21

  • First version of sb_flats

I’d like to thank everyone on the eagleone.dev team that helped me test and make this map, so huge thank you ♥ if you have access to s&box you can access the map quickly via the console, type map pcjr.flats

Breaking the bar!

It was fun taking part in this event to try and get Half Life 2 to beat its old record of 13k players! Congrats to everyone that took part to break the at least 10-year-old record!

sb_flats

About a few days after my post about sb_flats I gave it a much-needed upgrade. Here’s what I did

  • Updated Skybox
  • Updated Grass
  • Added platform
  • 4k Compile

You can visit the map in s&box by typing “map pcjr.flats” into the console, or you can download it over on my GitHub

Here are some screenshots of the map

s&box – Alyx Bond: Runway

s&box

I have been messing around with s&box these past few months, started to make a map, it’s called sb_flats it’s ok for my first basic map with a 3d skybox, since I’ve never mapped before but the new version of Hammer for Source 2 is so much fun to mess around in.

Here’s a preview of what sb_flats looks like at the moment.

Alyx Bond: Runway

I’ve also been part of The Eagle One Dev Team for the past month or so, I did some promotional work for their Half-Life: Alyx mod, Complex Demo is currently out, you can find that here.

You can view these shots on my ArtStation – Uncompressed