Original map created by Maxdragonn over on the Gmod workshop – All I did was give it a new lick of paint and models from asset.party!
You can play it today! “map pcjr.sb_theend” in console – https://asset.party/pcjr/sb_theend
There are 8 posts tagged source 2 (this is page 1 of 1).
I began crafting a map for the Crazy Eights gamemode titled “The Poolrooms” about a week ago. It’s a serene, uncomplicated liminal space-inspired map. I want to share some images of my progress with you – the first three are slightly older shots.
As part of my map-making process, I designed several planetary skins to use on “The Poolrooms” map. However, I only ended up utilizing the ones for Mars and Venus.
Without further ado, I present to you the latest snapshots of “The Poolrooms” map in its current state!
For those who have access to s&box, I highly recommend testing out the “Crazy Eights” gamemode and selecting pcjr.poolrooms. Alternatively, you can simply type “map pcjr.poolrooms” in the console to jump right into the map. If you’re interested in checking out the asset.party submission, you can find it here: https://asset.party/pcjr/poolrooms.
It does seem like I’m inactive, but I’m still around and alive. I’ve been mainly enjoying messing around with s&box. Been slowly working on projects and a WHOLE bunch of AI stuff. Here are some examples of my tweets. Feel free to follow!
A comfy herbalist home!
— PatrickJrAI (@PatrickJrAI) November 30, 2022
Prompt: Provided by Bee Synthetic over on the @PublicPrompts discord!
Created using #StableDiffusion #AIArt pic.twitter.com/smznIJobtm
It's beginning to look a lot like Christmas!
— PatrickJrAI (@PatrickJrAI) December 1, 2022
Prompt: Forest, in the style of Charlie Bowater, realistic, 4K , Christmas, snowing, beautiful landscape, trending on ArtStation, digital art, cgsociety
Created using #StableDiffusion #AIArt pic.twitter.com/Cuyru7gmR7
s&box is looking nice and progressing so fast
Here’s what it looks like as of posting this
Ok, after a while, of slow work I’ve published a new update to my gm_construct map!
Known Bugs
Screenshots!
I’m working on a version of gm_construct that’s updated for s&box, but much will have changed mainly from the og gm_construct, I’ll be updating textures and what not, I’m sure many people have done this already, but I wanted to do my own version of gm_construct
Here’s some VERY WIP Shots:
It’ll be uploaded to s&box in due time.
I think it’s time for me to finish my first map and call it completed, sb_flats was my first ever Source 2 Map created for s&box using Hammer 2, The full change log is here:
29/7/21
26/7/21
7/7/21
6/7/21:
23/4/21
23/4/21
24/4/21
I’d like to thank everyone on the eagleone.dev team that helped me test and make this map, so huge thank you ♥ if you have access to s&box you can access the map quickly via the console, type map pcjr.flats
About a few days after my post about sb_flats I gave it a much-needed upgrade. Here’s what I did
You can visit the map in s&box by typing “map pcjr.flats” into the console, or you can download it over on my GitHub
Here are some screenshots of the map
I have been messing around with s&box these past few months, started to make a map, it’s called sb_flats it’s ok for my first basic map with a 3d skybox, since I’ve never mapped before but the new version of Hammer for Source 2 is so much fun to mess around in.
Here’s a preview of what sb_flats looks like at the moment.
I’ve also been part of The Eagle One Dev Team for the past month or so, I did some promotional work for their Half-Life: Alyx mod, Complex Demo is currently out, you can find that here.
You can view these shots on my ArtStation – Uncompressed